Getsu Fuuma Den

NES-Getsu
$34.00 inc. tax
Getsu Fuuma Den Summary

Getsu Fuuma Den

The player controls Fūma, whose goal is to locate the three Pulse Blades that have been stolen from his clan in order to gain access to Ryūkotsuki's lair. Each of the Pulse Blades have been hidden away in the three neighboring islands surrounding Kyōki-tō.

The game starts off from an overhead view where the player guides Fūma to his next destination. When Fūma enters a gate, the game switches to a side-scrolling action scene where the player must go from one end of the area to the next while fending off enemies and avoiding pitfalls in the usual matter in order to return to the main field and proceed to the next scene. In addition to these action scenes, there are also small shrines featuring villagers who will provide hints to Fūma and shops where he can purchase new items and weapons using the money he has accumulated from defeated enemies. The player switches items by pausing the game during an action sequence and then pressing A to select a defensive item or B to change weapons. Experience points are accumulated by defeating enemies, which will fill out Fūma's sword gauge, increasing the strength of his attacks.

When the player reaches the main dungeon in each of the islands, the game switches to a pseudo-3D perspective which follows Fūma from behind. The player must proceed through a labyrinth in order to reach the boss holding one of the Pulse Swords. Each labyrinth is filled with numerous enemies who will confront Fūma, along with allies who will provide him with hints and helpful items. A candle is required to light these labyrinths, as well as a compass which shows Fūma's current direction. When the player reaches the boss's lair, the game switches back to a side-scrolling perspective before the actual confrontation.

The game uses a lives system like most action games. The player loses a life when he runs out of health or falls into a pitfall. When the player runs out of lives, he can continue from where he left off or quit and resume at a later point using a password. The player is penalized by having his money reduced by half.

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Customer Reviews
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5/5
Getsu Fuuma Den
Game came in with no visible damages, plays perfectly and the flash save lets you turn the console off and pick up right were you left the next time you play. Great job and great game. The music goes pretty hard as well.
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