For the Frog the Bell Tolls
For the Frog the Bell Tolls
The game's movement is divided into two ways:
- Bird's-Eye Scrolling - A top view that only is shown in villages, towns, fields and other similar areas. Like The Legend of Zelda franchise, moving up, down, left, and right on the D+Pad will move the Sablé Prince in that direction. Enemies are visible, and the player can begin battle by bumping into them. The majority of the game takes place in this style.
- 2D-Platforming - A side view that is shown only in dungeons, caves, castles, and other similar places in the game, similar to Metroid, Kid Icarus and other side-scrolling platformers. The D+Pad moves the Sablé Prince left and right, while up is reserved climbing ladders and looking up. While looking up, Prince Sable can perform a super jump. As in the overhead view, enemies are visible in this perspective; the player can begin battle by bumping into them. Metroid and Metroid II Return of Samus were the only previous games of Makoto Kanoh, this game's producer.
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