Super Metroid Re-Imagined
Super Metroid Re-Imagined is a balance of being authentic to the look and feel of the original, but with a new world map, new item progression, some custom code, and other, smaller changes. Difficulty-wise, Re-imagined is a bit harder than the original mainly on the exploration front. There is also a short heat run (optional if youre good at wall-jumping) and navigating part of Maridia without Gravity. Some basic wall-jumping, bomb jumping, midair morphing and shine-sparking is required. Infinite bomb jumping, mock-ball, opening gates from the wrong side, and short charging arent required. If youve beaten the original with 100% at least once, Re-imagined should be doable without save-states.