Zelda: A Link to the Islands

SNES-ZeldaIslands
$39.99 inc. tax
Shell Color SNES*
Zelda: A Link to the Islands Summary

Zelda: A Link to the Islands

A Link to the Islands is a Wind Waker-inspired hack of A Link to the Past. It was originally called Lyra Islands and developed by SePH in 2004-2005, but it wasn’t finished. In 2015, the Lyra Islands project was once again restarted with the goal of finishing the game one day. New overworlds and dungeons were made, and the original LTTP graphics were restored. The project was eventually renamed A Link to the Islands.

Expect to see:

New overworld designs and maps.
New Dark World design (Areas 43, 45, & 47 ONLY!).
Hyrule Castle re-located.
Kakariko Town re-located.
New Lost Woods-style puzzle.
Eight new dungeons and one mini-dungeon.
Ganon gets his own tower in the Dark World.
New monologue and in-game clues.
New sprites.
MSU-1 support.
ASM hacks added.
New ending cutscenes.
Customized ending credits.

Unlike Parallel Worlds and Goddess of Wisdom, both of which are notorious for their unforgiving difficulty levels, A Link to the Islands is a game that’s fair to everyone. There are no super tricks, stunts, or logic (i.e. masked objects, bomb jumping), while still having a decent level of difficulty. Though, some backtracking may be required at times. Still, you won’t ever have to use save states. You will not be frustrated while playing.


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